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I am Keith Tan, an SFS Scholar and aspiring cybersecurity professional. My passion for cybersecurity began when I started fixing and securing my family's PCs at our internet cafe. Since then, I have been dedicated to protecting digital infrastructures and advancing cybersecurity practices.

I believe that effective cybersecurity is about proactive defense and creating secure digital environments. My goal is to protect critical systems from threats while ensuring a seamless and safe experience for all users.

<AboutMe>

Hi, I'm Keith Tan, a computer science student at UNLV with a passion for cybersecurity and AI. My interest in technology began at my family's internet café, where I fixed hardware issues and tackled malware infections. This experience ignited my love for protecting digital systems and led me to pursue a career in cybersecurity.



I enjoy exploring new ways to secure digital infrastructures and stay ahead of emerging threats. My goal is to innovate, work efficiently, and design with security in mind.



Currently, I'm focused on using my skills to enhance cybersecurity measures and develop resilient systems. Outside of coding, I enjoy swimming and have a keen interest in fashion. My background in healthcare gives me a unique perspective on the importance of security in protecting sensitive information, inspiring my approach to cybersecurity.

Keith Tan

<Skills>

Tech Stack

  • C++
  • PYTHON
  • GODOT
  • UNREAL ENGINE
  • UNITY
  • PHP
  • HTML
  • CSS
  • JS
  • BOOTSTRAP
  • GITHUB
  • GIT

<Projects>

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Shadow Quest

Designed and developed a roguelike 3rd person action game level using Godot 4, featuring core gameplay elements and basic enemy combat mechanics to enhance player engagement. Improved animation smoothing and character controls, resulting in fluid character interactions and an enhanced player experience.

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Celestial Adventure

Created a detailed platformer level with hidden areas and coin collection system using Godot 4, providing visual and audio feedback for rewarding exploration. Implemented simple enemy AI and integrated smooth character animations and sound effects for an engaging gameplay experience.

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Flanpy Birnb

Developed a Flappy Bird clone in Unity, complete with UI, music, score system, and monetized ad system, ensuring all features and refinements of the original game were included. Worked independently, utilizing sample art and music from online sources to complete the project.

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Freelance Work - Pest Control Site

Developed a comprehensive pest control website for a client, incorporating a dynamic review section and a form fill-out feature using a JavaScript API. The project involved designing an intuitive user interface, ensuring seamless user experience, and implementing robust backend functionality for handling customer reviews and form submissions efficiently.

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